Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Dec 30, 2008, 02:37 AM // 02:37   #1
Krytan Explorer
 
Join Date: Nov 2008
Location: Canada
Guild: Gangsters In The [HooD]
Profession: Rt/
Advertisement

Disable Ads
Default Hero AI tooo pro for me!

Sure human players can PD/Cry guardian or channeling. some of em can even get RC. But when it comes down to heros they'll tease/p-drain Aura of Stability (1/4 of a second cast) and infuse too which is usually backed up with HB making it an 1/8 of a second cast if my calculations are correct. Which means they cast tease before you hit the skill.

Seriously, heros need to be toned down a bit on their leetness...
bursta91 is offline   Reply With Quote
Old Dec 30, 2008, 02:42 AM // 02:42   #2
Forge Runner
 
Nightow's Avatar
 
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
Default

Heroes run on the server which means they have zero reaction time. It would be the same with any AI, be it hero, hench or ally.
Nightow is offline   Reply With Quote
Old Dec 30, 2008, 02:44 AM // 02:44   #3
Krytan Explorer
 
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
Default

No...I say again, NO human can Power Block like Gwen or D-Shot like Jin. And don't get me started on how much Gwen can make men cry in frustration(Just like my ex...'sigh')
Clarissa F is offline   Reply With Quote
Old Dec 30, 2008, 02:51 AM // 02:51   #4
Wilds Pathfinder
 
Rexion's Avatar
 
Join Date: Aug 2007
Guild: [Luck]
Profession: E/
Default

My heroes are nice enough to do the work for me.
You didn't feed them enough birthday cake back in April, I see
Rexion is offline   Reply With Quote
Old Dec 30, 2008, 03:25 AM // 03:25   #5
Forge Runner
 
Gift3d's Avatar
 
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
Default

you should have specified you were talking about HA before all the pvers come in here NOWAY MY GWEN POWER SPIKES HEXER'S VIGOR!

heroes need to be toned down at least in pvp. sick of getting rof's teased, pre-prot weapon of shadow. replacing heroes in pve was bad enough, but making them able to play some bars ridiculously better and consistent than any human could, in some areas of course, is just another step in the wrong direction here.
Gift3d is offline   Reply With Quote
Old Dec 30, 2008, 03:37 AM // 03:37   #6
Krytan Explorer
 
Join Date: Aug 2008
Default

human mesmers in ha=the poor mans hero
here to troll is offline   Reply With Quote
Old Dec 30, 2008, 03:55 AM // 03:55   #7
Forge Runner
 
FengShuiDove's Avatar
 
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
Default

Yeh, got [Death's Charge] knocked out by [Cry of Frustration] the other day in PvE while establishing aggro (so it wasn't cast on someone else and hit me by coincidence). I don't have a problem with heroes/AI being able to interrupt at godly rates, but they shouldn't be able to hit a 1/4s cast. Despite what OP thought, you can't get 1/8s cast time; [Glyph of Sacrifice] reads "instantly" but actually makes the cast time 1/4s. Interrupting 1/4s should be impossible unless the arrow's already in the air or they're spamming the interrupt.
FengShuiDove is offline   Reply With Quote
Old Dec 30, 2008, 04:00 AM // 04:00   #8
Frost Gate Guardian
 
Codin The Great's Avatar
 
Join Date: Jul 2008
Location: You will never know!!!!
Guild: Guardians of Hades [GoH]
Profession: W/E
Default

making heros leet makes us do less work. Which means better farming for us.
Codin The Great is offline   Reply With Quote
Old Dec 30, 2008, 04:39 AM // 04:39   #9
Krytan Explorer
 
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
Default

Quote:
Originally Posted by Gift3d View Post
you should have specified you were talking about HA before all the pvers come in here NOWAY MY GWEN POWER SPIKES HEXER'S VIGOR!
This thread being the in PvP section should be sufficient I would think.

What anet needs to do is add a delay to some/most of the AI's action. Just randomize a number between 0.2-1.0 seconds before each action and delay the execution of that action by that number. My knowledge of programming is very limited, but I doubt this would be impossible or extremely difficult to implement.
Shendaar is offline   Reply With Quote
Old Dec 30, 2008, 04:46 AM // 04:46   #10
Wilds Pathfinder
 
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
Default

All pvers can gtfo.

Thanks.
Seraphim of Chaos is offline   Reply With Quote
Old Dec 30, 2008, 04:50 AM // 04:50   #11
Jungle Guide
 
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
Default

Quote:
Originally Posted by Shendaar View Post
This thread being the in PvP section should be sufficient I would think.
It was moved from riverside.
fowlero is offline   Reply With Quote
Old Dec 30, 2008, 05:05 AM // 05:05   #12
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

I would not be happy at all with an update to have heroes/henches experience similar lag issues as their host.
Shayne Hawke is offline   Reply With Quote
Old Dec 30, 2008, 05:22 AM // 05:22   #13
Forge Runner
 
Bowstring Badass's Avatar
 
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
Default

The AI does need to be dumbed down on the reaction time. It shouldn't be able to catch a 1/4 with 1/4 reg activation skills.
Bowstring Badass is offline   Reply With Quote
Old Dec 30, 2008, 05:32 AM // 05:32   #14
Frost Gate Guardian
 
Join Date: Nov 2008
Location: Baltimore
Profession: W/
Default

People use heroes instead of people because a lot of the time, heroes will be able to do a better job. Also, with humans, there are more factors such as reflexes/reaction time and skill.

Heroes, with a good build, are set at maximum skill and reaction time making them superior to players. The downside to heroes is they can't run some builds like a human such as the way Echo/Arcane Echo.
Whenitrainsitpours is offline   Reply With Quote
Old Dec 30, 2008, 05:58 AM // 05:58   #15
Ascalonian Squire
 
Junior Gong's Avatar
 
Join Date: May 2007
Location: Right near tha Beach
Profession: R/Mo
Default

Have you guys every actually watched the interrupt rate for a hero? Its really not that much better than a human its just that they occasionally get lucky, yet I've also seen them miss 2 sec cast too. They just seem godly because most people are so bad at interrupting especially in HA, plus a hero will interrupt anything and won't prioritize important skills.
Junior Gong is offline   Reply With Quote
Old Dec 30, 2008, 06:32 AM // 06:32   #16
Krytan Explorer
 
Phe Belladona's Avatar
 
Join Date: Jul 2006
Guild: StP
Profession: Me/
Default

Quote:
Originally Posted by Junior Gong View Post
Have you guys every actually watched the interrupt rate for a hero? Its really not that much better than a human its just that they occasionally get lucky, yet I've also seen them miss 2 sec cast too. They just seem godly because most people are so bad at interrupting especially in HA, plus a hero will interrupt anything and won't prioritize important skills.
they sometimes get confused by fast casts and miss them but they hit 1/4secs and 1/2 secs and mesmer 1sec casts (mine are about .66 of a second) with such regularity you cannot say they are "not much better than a human". they are excellent they just dont know what needs interupting, the other thing is how amazingly they multitask i dont know if i could follow everything the physical offense does while interupting rend off the mesmer and draining any enchantment that gets cast all at the same time and keep up that efficiency for the entire length of the match.

they are AI its supposed to be PvP, omg get some friends and stop using bots.
Phe Belladona is offline   Reply With Quote
Old Dec 30, 2008, 07:48 AM // 07:48   #17
Desert Nomad
 
Ec]-[oMaN's Avatar
 
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
Default

I don't mind the intterupts.

But I do enjoy trying to kill through, [Guardian] [Guardian] [Guardian][Guardian], [Reversal of Damage] [Reversal of Damage] [Reversal of Damage], [Smite Condition] [Smite Condition][Smite Condition],[Life Sheath], [Spirit Bond], [Word of Healing]. [Infuse Health], [Prot Spirit], [Devastating Hammer] [Devastating Hammer][Devastating Hammer], [Hammer Bash][Hammer Bash][Hammer Bash]. Do you?
[Balanced Stance][Balanced Stance]
[Disciplined Stance][Disciplined Stance]

The shit list can go on.

Last edited by Ec]-[oMaN; Dec 30, 2008 at 07:57 AM // 07:57..
Ec]-[oMaN is offline   Reply With Quote
Old Dec 30, 2008, 08:44 AM // 08:44   #18
Wilds Pathfinder
 
Dmitri3's Avatar
 
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
Default

Heroes reaction times are negated by them being dumb as hell, easily body-blockable... and well, just plain dumb. They'll interrupt some random cast instead of Rez Sig most of the time anyway.

If you make their reaction time slower, then make them prioritize spells better, kite better and avoid body-block. Other issues need fixing too... but it's too much work to rework all the AI, so: no.
Dmitri3 is offline   Reply With Quote
Old Dec 30, 2008, 09:00 AM // 09:00   #19
Emo Goth Italics
 
Join Date: Sep 2006
Default

Everywhere except HB and PvE - Just remove them. Fixed? I think so.
Tyla is offline   Reply With Quote
Old Dec 30, 2008, 09:06 AM // 09:06   #20
Wilds Pathfinder
 
Dmitri3's Avatar
 
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
Default

Quote:
Originally Posted by Tyla View Post
Everywhere except HB and PvE - Just remove them. Fixed? I think so.
How about remove HB and leave everything else as it is. Yeah, I think it would fix quite a bit too.
Dmitri3 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hero Suggestions - Necro Hero / Hero AI JonnyRC Sardelac Sanitarium 1 Jun 05, 2008 06:16 PM // 18:16
Ekelon Game Bugs [Archive] 3 Nov 23, 2007 04:19 AM // 04:19
Show our hero skill point counr in the hero window bilateralrope Sardelac Sanitarium 3 Sep 03, 2007 09:54 AM // 09:54
Suggestion for new Hero vs Hero arena battle mode Numa Pompilius Sardelac Sanitarium 2 May 03, 2007 06:12 PM // 18:12
Series Sardelac Sanitarium 2 Dec 12, 2006 02:41 AM // 02:41


All times are GMT. The time now is 08:59 AM // 08:59.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("